blendini

BLENDINI + H-CYCLES / DEVELOPMENT PREVIEW

Your Blender skills.
Houdini’s power.

A friendlier way into Houdini
for Blender artists.

Start with the controls you know. Explore Houdini’s procedural nodes, particles and simulations with Blender-style shortcuts and Cycles in your viewport. Less to relearn. More to create.

Join the first 100 testers

In development. Public download not available yet.

MADE FOR THE WAY YOU CREATE
Blendini's glossy blue mascotFAMILIAR BY DESIGN.
BLENDER-STYLE CONTROLS+CYCLES IN THE VIEWPORT+HOUDINI NODES
FeaturesDownloadLearnTools

TWO WORLDS. ONE WORKFLOW.

Make Houdini feel familiar.

A lower barrier to Houdini, with familiar Blender-style controls that help you explore its procedural strengths.

01 / INTERACTION

A familiar switch.

Toggle between Blender-style shortcuts and viewport navigation and Houdini controls. Your muscle memory comes with you.

HoudiniBlendini

Blender-style interaction — interface preview

GRSMove. Rotate. Scale.
02 / RENDERING

Cycles.
Right here.

Press Z, choose Cycles, and preview your scene in the Houdini viewport. This workflow does not require a Solaris / LOP setup.

ZCycles viewport
03 / CONTROL

Your settings.
One place.

Cycles properties in a ROP: sampling, denoising, light paths and film controls. AgX and OCIO color-management options are part of the build.

SamplingDenoiseAgX / OCIO

REAL SOFTWARE. REAL DEVELOPMENT.

See it working.

A quick tour of the controls, viewport and H-Cycles settings. Recorded in the development build.

BUILT TO BE SHARED

A free core.
A bigger creative world.

The plan is a free public release of Blendini’s core, supported by the people who use it.

We’re testing the workflow before opening downloads. Compatibility, installation instructions and release notes will be published with the release.

100EARLY TESTERS

YOUR NEXT TOOL. YOUR INPUT.

Build it with me.

Comment BLENDINI on the signup post. Tell me what you use Blender and Houdini for, and what you’d love to make easier.

Open the tester signup post

First 100 unique applicants by received time, including earlier DM applications. Invitations and next steps are sent manually by Hwayoo. Commenting records interest; access is not instant.

LEARN. EXPERIMENT. MAKE SOMETHING.

From first look to real work.

WHAT COMES NEXT

A home for useful tools.

Future Blender and Houdini add-ons, presets and learning resources will live here. The first focus is making Blendini ready for you.

NOWBlendini + H-CyclesDevelopment & early testing
NEXTFree core releaseInstaller, documentation & compatibility notes
LATERTools & learning libraryIndividual products and deeper tutorials — planned

AN ARTIST BUILDING FOR ARTISTS

Hi, I’m Hwayoo.

A CG artist in Seoul, working with Blender and Houdini.
Building the bridge I wanted in my own workflow.

Blendini is an after-hours project. Your feedback keeps it grounded.
Your coffee helps keep it moving.

Patreon supports development. Software access and future paid learning resources are not implied by a contribution.

A few things to know.

Can I download Blendini today?

Not yet. This site showcases the development build. Apply through the Instagram signup post to join the first 100 testers.

Will it be free?

The intended model is a free core, with optional support, tutorials and separate resources. Final release terms and licensing will be published before distribution.

Which versions and operating systems are supported?

The compatibility list is still being tested. Confirmed Houdini and Blender versions, operating systems and hardware requirements will be published with tester instructions.

Is this an official Blender or SideFX product?

No. Blendini is an independent project by Hwayoo. Blender and Houdini are products of their respective organizations. No affiliation or endorsement is implied.

Blendini + H-Cycles · Development preview