01 / INTERACTIONA familiar switch.
Toggle between Blender-style shortcuts and viewport navigation and Houdini controls. Your muscle memory comes with you.
Blender-style interaction — interface preview
blendiniBLENDINI + H-CYCLES / DEVELOPMENT PREVIEW
A friendlier way into Houdini
for Blender artists.
Start with the controls you know. Explore Houdini’s procedural nodes, particles and simulations with Blender-style shortcuts and Cycles in your viewport. Less to relearn. More to create.
In development. Public download not available yet.
FAMILIAR BY DESIGN.TWO WORLDS. ONE WORKFLOW.
A lower barrier to Houdini, with familiar Blender-style controls that help you explore its procedural strengths.
01 / INTERACTIONToggle between Blender-style shortcuts and viewport navigation and Houdini controls. Your muscle memory comes with you.
Blender-style interaction — interface preview
02 / RENDERINGPress Z, choose Cycles, and preview your scene in the Houdini viewport. This workflow does not require a Solaris / LOP setup.
03 / CONTROLCycles properties in a ROP: sampling, denoising, light paths and film controls. AgX and OCIO color-management options are part of the build.
REAL SOFTWARE. REAL DEVELOPMENT.
A quick tour of the controls, viewport and H-Cycles settings. Recorded in the development build.
BUILT TO BE SHARED
The plan is a free public release of Blendini’s core, supported by the people who use it.
We’re testing the workflow before opening downloads. Compatibility, installation instructions and release notes will be published with the release.
YOUR NEXT TOOL. YOUR INPUT.
Comment BLENDINI on the signup post. Tell me what you use Blender and Houdini for, and what you’d love to make easier.
Open the tester signup postFirst 100 unique applicants by received time, including earlier DM applications. Invitations and next steps are sent manually by Hwayoo. Commenting records interest; access is not instant.
LEARN. EXPERIMENT. MAKE SOMETHING.
ENGLISH VIDEO · 2026-10-03Click, import, create. A 20-second BlenderKit Bridge development demo with English titles; loading waits are trimmed.
Watch on YouTube
KOREAN VIDEO · 2026-10-03Korean narration: mode switching, viewport Cycles and color settings in the development build.
Watch on YouTube
ENGLISH VIDEO · 2026-10-03Familiar controls and Cycles inside Houdini. An English-captioned development demo.
Watch on YouTube
KOREAN VIDEO · 2026-10-02An earlier Korean overview of the controls, materials and simulation workflow.
Watch on YouTubeWHAT COMES NEXT
Future Blender and Houdini add-ons, presets and learning resources will live here. The first focus is making Blendini ready for you.
AN ARTIST BUILDING FOR ARTISTS
A CG artist in Seoul, working with Blender and Houdini.
Building the bridge I wanted in my own workflow.
Blendini is an after-hours project. Your feedback keeps it grounded.
Your coffee helps keep it moving.
Patreon supports development. Software access and future paid learning resources are not implied by a contribution.
Not yet. This site showcases the development build. Apply through the Instagram signup post to join the first 100 testers.
The intended model is a free core, with optional support, tutorials and separate resources. Final release terms and licensing will be published before distribution.
The compatibility list is still being tested. Confirmed Houdini and Blender versions, operating systems and hardware requirements will be published with tester instructions.
No. Blendini is an independent project by Hwayoo. Blender and Houdini are products of their respective organizations. No affiliation or endorsement is implied.